Of the many musical components that are analogous to what we recognize as hip hop, which one would qualify most as its ‘essence’? Would it be that meticulously chopped and truncated loop, the creative molding of raw sound into something alien yet strangely familiar? Or how about the breakbeat, which has provided the foundation for countless early classics? Could it even possibly be the tempo, specifically around 94 bpm, a rate perfectly suited for any style of delivery? All valid contenders, sure, but my vote would go to the kick drum, that most critical of rhythmic ingredients in any track; more significant than a crackling snare or hand clap, shuffling hi-hat pattern, or any number of decorative rhythmic devices used to liven up the music. Without the thump of the kick drum, hip hop would be weightless and hollow, each successive bar drifting by uneventfully and repetitiously. That compelling sensation of movement would be lost if not abandoned completely, and what would remain would be something akin to bobbing one’s head to a Mozart sonata. And perhaps most importantly, it would sound horrible in a car.

Before the days of sampling, when the music consisted of simple drum machines and keyboards, the kick drum occupied a prominent role in the beat, yet it couldn’t be disguised that it was still a flavorless factory sample. Short of a little EQ’ing and tuning, there wasn’t much more a producer could do with samples like ‘808Kick’ or ‘HardStab’. During the late ’80s, as the breakbeat craze swept over hip hop, the kick drum was at its lowest in popularity, as producers could simply isolate a drum break from a record, loop it, and not have to be concerned with programming or drum placement; it was already self-contained within the break itself. Around the turn of the ’90s, however, more and more beatsmiths began to exercise creativity in the studio, not just in sampling a drum loop, but sampling the individual elements of the loop into tiny microseconds of sound: a snare drag, the bell of the ride cymbal, an open hi-hat. Soon producers were accumulating entire disks of drum samples for their MPC3000 or SP-1200, guarded with the same amount of caution as their crates of vinyl. For this drop I’d like to examine a handful of producers from the mid-’90s who creatively utilized the kick drum in a unique manner, subtly shifting the direction of hip hop production through their application of this one singular element.
Before we get started, it’s important to understand the basics of drum kit notation.

Figure 1: Kick Drum Pattern 1 0:10
This is a simple one-bar drum pattern repeated over four bars. Each hi-hat is represented by an “x” and is placed between the top two lines of the staff, while the snare is positioned beneath. (Note that for our purposes, the snare pattern will not include rests, which clutter the notation and present possible confusion with the kick drum rests.) Each kick drum note is placed between the bottom two lines of the staff, with rests accordingly.
Here’s the same snare/hi-hat template with more elaborate kick drum placements:

Figure 2: Kick Drum Pattern 2 0:10
The circled kick drum notes are known as “pinched kicks,” a technique of coupling bass drum hits, usually with a bar line between, that creates forward momentum. They are just about as vital to hip hop as the guitar is to rock music. With that out of the way, let’s move on.
For all of the mystery surrounding his early productions – sampling from obscure kung fu flicks, ominous piano motifs, the haphazard addition and subtraction of sounds in the mix – Wu-Tang’s abbot RZA surprisingly adopted a less-is-more approach to his drum tracks. Rhythmically speaking, RZA’s chief focus was the snare, which he would often double with another sound then alternate between the two for effect (see “Bring da Ruckus,” “Wu-Tang Clan Ain’t Nuthing ta F’ Wit”); the kick drum was almost always secondary in importance. Strictly speaking in regard to his drum tracks, RZA introduced a refreshing simplicity to the hip hop production landscape. The sound of the kicks themselves was unlike anything heard before in hip hop, oftentimes captured from a punch to a character’s stomach in some color-saturated martial-arts film. RZA displayed a remarkable economy with his kicks, only placing them where they were needed to devastating effect (see “Guillotine [Swords]” or “Triumph”).
Raekwon’s “Incarcerated Scarfaces,” from Only Built 4 Cuban Linx… (1995), is a fine example of RZA’s minimalist kick drum ethic. The drum track is dusty and spacious, with a tight snare and loud, open hi-hat just before the third beat. RZA places pinched kicks around the downbeat to propel the track forward, then places a kick underneath the open hi-hat accent for greater emphasis. Like all of his productions from this era, RZA likely dismissed quantization and played each note live on the drum pads, as there is a faint yet detectable inconsistency in the timing during certain sections, but this only enhances the individuality of his sound.

“Incarcerated Scarfaces” – Raekwon 4:42 (Only Built 4 Cuban Linx…, RCA 1995)
Following their now-classic third release Midnight Marauders (1993), A Tribe Called Quest figurehead Q-Tip recruited a young studio wizard from Detroit calling himself Jay Dee to assist in the production. Along with group member Ali Shaheed Muhammad, the trio dubbed themselves The Ummah and went on to create one of the most recognizable and unique sounds in hip hop. Tip’s infatuation with dry, cracking drums (see the entirety of The Low End Theory [1991], Nas‘ “One Love,” or his work on Mobb Deep’s The Infamous [1995] for reference), combined with Jay Dee’s lush, jazz-inflected Fender Rhodes found a wide audience, from the backpackers to the street hustlers. Unlike RZA, whose drum tracks were metronomic and rigid in adherence to the beat, The Ummah’s productions were characterized by a sort of swing, a peppy bounce that wasn’t so much about note placement as the actual feel. Their kick drum patterns were far from revolutionary but they sufficed in being exactly what the listener wanted to hear, and almost every track they helmed was dominated by pinched kicks.

The brief “Crew,” from 1996’s Beats, Rhymes & Life, features a curious application of kick placements that stands in contrast to the trio’s usual consistency. Accompanying a foreboding progression on electric piano, the four-bar drum track thickens with kick drum hits at the beginning, evens out during the middle, then increases again before repeating itself. Note the fairly standard pinched kicks in bars two and three and the more active kick patterns that bracket them.

“Crew” – A Tribe Called Quest 1:58 (Beats, Rhymes & Life, Jive 1996)
For Gang Starr’s DJ Premier, no other element in the mix takes greater precedent than the almighty kick. More often than not it’s the loudest sound in his tracks, hitting the speakers with the force of a steel toe to the gut. For Premo, the kick drum is the breath of hip hop, the fuel for converting a drum track from stasis to a kinetic being. Similar to The Ummah and RZA in his no-frills approach, his positioning of kicks is based around efficiency: that which will make the track as direct and in-your-face as possible. Rarely are there unnecessary kicks in a Premier production, with nary a ghost note to be found. His beat for “The Militia” from Moment of Truth (1998) is a virtual tutorial for constructing a guaranteed banger. Over a head-nodding tempo of 92 bpm, Premier’s drum track is comprised of two bars, each with slightly different kick placements. Notice his use of space between the snare hits in every even bar, as well as the pinched kicks that conclude each one.

“The Militia” – Gang Starr feat. Big Shug & Freddie Foxxx 4:48 (Moment of Truth, Virgin 1998)
Alternately, like many musicians of his caliber, Premier had an ‘experimental phase’ which occurred roughly from ‘94-’95. His work on Hard to Earn (1994), Jeru the Damaja’s The Sun Rises in the East (1994), and parts of Group Home’s Livin’ Proof (1995) possesses a dissonant, almost avant-garde approach that eschewed melody for gritty texture (it’s safe to say that there will never be a hip hop single as bizarre as “Come Clean” ever again). Naturally, Premier’s kick drum patterns followed suit, and one needs to look no further than one of Gang Starr’s own singles from this period, the hypnotic “Mass Appeal.” The hits are a succession of pinched kicks, but what’s most notable is the fact that there is no kick on the downbeat – practically unheard of in hip hop – but because of the way the organ loop is positioned, the ears are none the wiser.

“Mass Appeal” – Gang Starr 3:41 (Hard to Earn, Chrysalis 1994)

When it came to kick drum patterns of elevated complexity, few producers could hold a candle to Pete Rock. At times it seemed as if he was deliberately attempting to trick the listener into following a pattern, only to alternate it entirely as soon as it was grasped. Instead of building his drum tracks with the usual two- or four-bar chunks, Pete often expanded his to twelve or sixteen, with each four-bar segment containing variations on one pattern (see album opener “In the House” from The Main Ingredient [1994]). InI’s “To Each His Own,” from the long-shelved Center of Attention (1995) is a chief example of his tendency to insert kicks almost arbitrarily into the drum track, much as if (like RZA, above) he was hitting the pads live instead of programming them. Notice the subtle variations in bars four and eight, as well as the extra pinched kicks in bar seven.

Just when the listener has latched onto this pattern, Pete introduces yet another variation at 1:19, but this time with a kick directly under a snare in the third bar, a defiant middle finger to the more conservative beatsmiths who frown on such techniques. One would be forgiven for thinking that the producer had accidentally clammed up the drum programming, until the realization occurs that 1) it’s Pete Rock, for Christ’s sake, and 2) the kick/snare overlap happens half a dozen more times during the remainder of the track.

“To Each His Own (Instrumental)” – Pete Rock 4:15 (Center of Attention, Rapster 2003)
I’m not naïve enough to assume that these producer showcases will be some sort of revelation to the hip hop cognoscenti, but if anything, perhaps they’ll offer a different musical perspective to already-familiar material.
26 Comments so far
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Flood,
This is truly awesome. It’s always your attention to detail that gets me amped and this really is something special. Good work.
Your comments on Pete Rock are very interesting. As you know, ‘Pete’s Jazz’ is one of my favourite PR tracks, and the kick programming on that is out of this world: I think it runs over 8 bars. More Soul Brother genius!
I’m ready for the collab when you are.
Peace,
Dan
Comment by Dan Love 10.10.07 @um this post is awesomely awesome. as a dude who does beats this i could read posts like these all day pretty much. basically you need to do a post on hi hats next.
Comment by 3am 10.10.07 @This is the type of shit I could NEVER do. Props to you, Flood. I am left in awe.
One.
Comment by Dart_Adams 10.10.07 @The notation excerpts are a really nice touch. I haven’t seen that done before in a music blog. And I can’t believe that I’ve gone this long without knowing what a “pinched kick” was.
Comment by Joseph 10.10.07 @Your beat dissections have always impressed, but this takes it to another level. Thank you.
Comment by Oliver 10.10.07 @Flood:
From the perspective of a hip hop fan, MC and producer, this was like attending one of those hip hop class “progressive” colleges are offering, except they wouldn’t teach you this–it would be about why Tupac was a poet and how crack overtook the community and blah blah blah…I WANT TO STUDY PREMO’S KICKS, DAMMIT!
You really took us to school on this one and I’m grateful.
PEACE!
Comment by Zilla Rocca 10.11.07 @hi there… i don’t know why but i’ve never checked your blog before… i’ll be checking your blog from now on… i have also added your link on my blog, would be cool if you could do the same… keep up the good work… mike
Comment by mike 10.11.07 @I’m always looking forward to reading what’s on floodwatch, and posts like this are the reason. Big cheers for this post man. You definitely chose the right beats to break down. Can we expect more in the future?
Comment by Adam 10.11.07 @Thanks for the feedback, peoples - this post took forever because of all the notation, so I’m glad a lot of you are feeling it.
Adam - I’d like to continue along these lines, but I’d have to choose another musical ‘element’ to analyze and notate… perhaps the topic of vocal delivery can be expected in the future.
Comment by floodwatch 10.12.07 @read it all. they are all lying about this.. real producers know that it all comes natural. there is no specific spot to place drums and snares. i love therse artists music, but its all bullshit…
Comment by BIG WILLY STYLES 10.12.07 @I really enjoyed your Marvin and EWF notation posts but this one takes the cake. This speaks to fellow producers and the uninitiated. Lookin forward to the vocal delivery post.
Comment by Kin Corn Karn 10.12.07 @On point, Professor! You’re really honing your powers of musical distillation.
Comment by SomerVile 10.25.07 @Damn, I feel dumb now for attempting to write about rap music. Stunning.
Comment by DocZeus 01.06.08 @[…] The Science Behind The Hip Hop Kick Drum […]
Pingback by How To Fatten Up Drum Loops In Ableton Live | Ableton Life 04.08.10 @How come no mention to the 808 or noise gate triggered frequency oscillators. Great article but really those things changed the game. Its like what happened between sampling and when dudes got Reason n Fruity Loops.
Comment by Aaron 06.04.10 @Leave a comment
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Damn, Flood! Straight killing ‘em with the beat posts.
Comment by AaronM 10.10.07 @Great explanation with well chosen examples.